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Sonic 4: Episode II - iOS version Special Stage Ring Count Differences


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Should a rule be put in place to reflect this odd difference?

Yes
2 (50%)
No
2 (50%)

Total Members Voted: 4

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Author Topic: Sonic 4: Episode II - iOS version Special Stage Ring Count Differences  (Read 9195 times)

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Offline FocusSight64

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In Special Stages 4, 5, 6, and 7, the ring count needed is lowered. Should this be taken into account for the Special Stats in S4E2? For Example: In SS7, the ring count in any other version is: 120 - 350 - 500. The iOS version's ring count for SS7 is: 100 - 300 - 400.
In Special Stage 2 and 3, it doesn't change until the second part.
Special Stage 1 is the only one that is the exact same.
« Last Edit: July 27, 2013, 01:36:23 pm by FocusSight64 »
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Offline Werey

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We still have charts for SA2B where you can only obtain max rings if you use a certain version, so I'm not sure if that'll be added here.

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Offline FocusSight64

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Really? Hmm..well, I never knew about that.
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Offline FocusSight64

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Yeah, I agree. The control isn't as controllable as other versions.
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Offline mathman

sorry for the bump. i wasn't on this site 4 years ago.

i would say yes, assuming that is the only difference between iOS and other versions because the higher ring counts make a huge difference in strategies.  i already changed my times on this site for special stage 2 and 4 to reflect this.

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